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Sellner at his convention booth.

C. Edward Sellner is a writer, editor, and artist, founder, Publisher and Chief Creative Officer for Visionary, and the creative architect for the Visionary Creation

Born in 1967, Sellner grew up on a farm in Maryland, where he once more resides. He pursued a life in ordained ministry until 2007, when he retired early to focus full-time on his creative career.

He is a published writer of comics, film, and audio dramas, as well as an author of prose, fiction, and non-fiction. His artwork has been displayed in galleries, locally and internationally, published in print and online, and featured in prime-time television series.

Sellner focuses his work through Visionary, where he oversees all creative projects, work-for-hire, and in-house services. He is the primary architect of the Visionary Creation debuting in 2023.


WRITING: Audio Dramas / Comic Scripts / Prose / Screenplays
ART: Coloring / Commissions / Concept Design / Illustration / Sequential

Feature Interview

How long have you been in the entertainment or creative industry?

All told, I guess about 18 years now. The first several were very sporadic involvement while my life was focused elsewhere, then the shift started happening in 2007, and I made the jump to full-time creative and freelance work in 2009 and never looked back.

You left the ministry to go into writing and creating fiction? That's quite a leap; how come? What happened to move you in that direction?

Both have always been part of who I am. I've been a creative type since a child, still have the very first comic I created when I was about 5 or 6 years old, an issue of Superman, by the way. Ministry, however, was also very important to me, and I felt very called into that in high school and pursued it as a primary focus. I was a very dedicated-driven kind of guy in that work, worked very long hours, and gave myself fully to it for 25 years. I always knew there would come a time I'd be ready to step back, and then the creative life could become the center. That happened in 2007.

I loved my life then and love it now, they are very different, but both very fulfilling.

Digital art by Sellner.

How'd you get your start in the industry?

I had done a few submissions dating back to college age, all amateur hour stuff, nothing developed. I actually got my foot in the door on a more business angle, helping some small publishers and studios with management, marketing, development. Did that a couple years and then decided I wanted to build my own thing, which led to Visionary.

Visionary is quite a name, kind of sets a high benchmark.

It does, it does indeed, and that was quite intentional. I think a name can be a pretty powerful thing and say a lot about the company and the people behind it. I wanted to set out to create a company that forged its own path, and did its own thing. I wanted a name that was something to grow into, rise up and live out. I think it's been a good name for us, and we still work on living up to it every day.

So, what kind of credits do you have to your name? You seem to wear a lot of hats.

I guess it does seem that way, huh? Wow, what all have I done? Like I said, I managed a few previous operations, helping launch one small publisher, and expand another studio operation, so I worked a lot of angles on that end of the business. I've got professional credits in published work as an editor, writer, colorist, and artist. I've written prose, both fiction, and non-fiction, that's been published in newspapers, journals, books, and online. I've written screenplays, including full-length features, down to short-form web series. I've done coloring work on a variety of projects, as well as cover and print illustration work that's been featured in comics, books, and television. There's a lot more than even most folks who follow me know, as a lot of it was done on the side, under pen names, or as ghost work, back when I was starting out.

Digital art by Sellner.
The last few years for me have been all about building the studio, so my hand has been in, to one degree or another, on every project that bears our name, most especially the Deadlands line we launched.

What's your role as Publisher and CCO for Visionary?
It varies. It can range from very involved hands-on work where I'm actually crafting the story, involved in the art, and overseeing a project at every step like I'm doing for my own books I'm prepping, to more of a backup oversight role working with full teams doing the actual creative work and I provide the support.

What's the deal with this Visionary Creation?

The Visionary Creation is my own baby, an exciting, transmedia, shared worlds setting based largely on my own writing and art but expanding to include other creators as we go. We'll be launching that on multiple platforms in 2023.

Tell us about MY COMIC LIFE? What possessed you to lampoon your life on a weekly basis in an ongoing webcomic?

It keeps me humble. I think a lot of us in our industry are overly serious a lot of the time, we take a lot of what we do very seriously, jump on little issues and turn them into big serious issues, and sometimes I think folks can lose perspective.I used to deal with life and death situations on a fairly regular basis, so while I love the medium and love the industry, at the end of the day its pretty hard for me to get too over the top on anything in this line of work.

I wanted to do a comic strip that kind of put things in perspective, helped creators to look at the richness of their lives and laugh at what sometimes feels like overwhelming challenges and see they're really not that big a deal.

I figured if I was going to poke fun at the whole entertainment industry, especially comics, I'd best do it in a way clearly tongue-in-cheek, affirming my love for all things that are in that industry, and the best way to do that was make it about MY comics life. If you can't laugh at yourself longest and loudest, best not to laugh about anything else.


Dude, you sound busy.

You have no idea...

Digital color and rendering by Sellner, over pencils by Dani Mendoza.

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